Character Artist Portfolio
  Tyler Davis - tylerd.davis@gmail.com
 
 

Click on head or body image to view at full size

  Base Mesh ready for Zbrush detail pass.Meant for cinematics and to be used as a bake for normal map/ambient occlusion after a low poly cage mesh has been built around it. (Work in Progress)
 

Head_NW_Link Viking_NW_Body